The happy marriage of software & hardware.
I'm a design executive and inventor who's spent the last two decades building at the intersection of software, hardware, and emerging technology — from enterprise AI and robotics to mobile products, payments, and consumer apps. 24 patents filed, 14 granted, across telecom, AI, payments, mobility, and robotics. I believe deeply in the power of play, experimentation, and rapid prototyping to unlock new ideas.
Today, that means serving as Chief Design Officer at Nimbus, reporting directly to CEO Chris Fox, with full creative ownership of design, brand, and go-to-market at the founding stage — and partnering with him on product strategy. Nimbus is the agentic operating system for business — any agent, every channel, one OS — running 2.3M agent tasks a month across 200+ customers in 15 regulated industries. I built Lumen, the company's design system, and set up AI-native workflows that 10x output across product, design, and sales. I own the brand — identity, voice, and message across every customer touchpoint — and built the sales deck and investor-facing narrative from the ground up.
As Plato wrote:
“You can learn more about a person in an hour of play than in a year of conversation.”
This philosophy has shaped how I design, how I lead teams, and how I approach innovation.
I've led design orgs, shaped product strategy, and shipped zero-to-one experiences across Fortune 500s, high-growth startups, and early-stage ideas. My work spans multi-modal AI, complex systems, and holistic experiences across digital, physical, and conversational interfaces — and I still obsess over the details.
With roots in both visual communication design and hands-on electronics tinkering, I've always been drawn to the blend of art, logic, and engineering. That balance is where my best work, best teams, and best ideas live.
I design with empathy, lead with clarity, and believe that the best products — and the best cultures — are built with curiosity, craft, and diverse teams with a sense of adventure.
My story
I was born in Chicago to parents who worked in education and medicine, and grew up in Baltimore with an early fascination for how things worked — even before I had language for "design." I was always making, hacking, building, experimenting… I just didn't know it was a career yet.
During my freshman year studying Geological Oceanography at URI, I signed up for an intro to Photoshop course purely out of curiosity. I'd been burning mix CDs for dorm friends and designing album covers, but that class cracked something open. I realized design wasn't a hobby — it was the lens through which I experienced the world.
After earning my BS in Visual Communication Design from Stevenson University, I worked at small agencies, freelanced nonstop, and learned the realities of client work and craft. But I wanted to understand not just how to make things, but why they mattered. That led me to Art Center in Pasadena, where I pushed deeper into interaction design, electronics, physical prototyping, and systems thinking. If a tool didn't exist, I'd try to build it.
Over the years, that curiosity has evolved into designing holistic experiences across mobile, web, devices, apps, AI systems, brand touchpoints, and physical-digital interfaces. I've always believed the best interface is one that disappears, and the best product cultures are the ones where design, engineering, and research truly collaborate.
Outside of work, you'll usually find me in motion — climbing, sailing, off-roading, snowboarding, or exploring wine regions with friends. And always, somewhere nearby, is Aspen, my adventurous English Setter.
I'm Parker — and I love designing things that didn't exist before.
Areas of Focus
AI & Agentic Systems
Robotics & Autonomous Systems
Enterprise SaaS
Product Strategy & Vision
Design Leadership & Ops
Zero-to-One Innovation
System Design & Multi-modal UX
Rapid Prototyping & Technical Exploration
Experience Highlights
Nimbus — Chief Design Officer
Reporting to CEO Chris Fox, with full creative ownership of design, brand, and go-to-market at the founding stage, partnering on product strategy. Built Lumen, the platform's design system, and AI-native workflows that 10x output across product, design, and sales; own the brand and message across every touchpoint, including the sales deck and investor-facing narrative.
Salesforce — Senior Director of Design, Agentic AI & Robotics
Led next-gen AI interfaces, multimodal agents, and robotics workflows including Generative Canvas, Agentforce Chat & Voice, and Drone Dispatch — built and shipped in partnership with Skydio.
Oracle — Director of Design, AI, Financials & HR
Built the generative AI design playbook for Finance, HR, and Supply Chain — 16 product launches in year one, 50+ the next, and 400+ apps across Oracle's ecosystem today.
Uber — Product Design Lead
Defined the north-star vision for Uber Travel, a $40B market opportunity — 10 of 14 product concepts shipped across AMEA, North America, and LATAM.
Samsung — Senior Staff II Innovation Designer
Led Project Charm, the precursor to Samsung Pay — built the prototype that contributed to the LoopPay acquisition. Named Samsung Inventor of the Year, 1 of 5 among 250,000 employees globally.
PayPal — Senior Design Team Lead
Designed Framera, a global hackathon grand-prize winner that became PayPal's next-gen Checkout (Smart Buttons) — the roadmap aimed at a $236B checkout problem.